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FOTNS
ROM Hack of Hokuto no Ken for the Sega Mega Drive
Patch by Ernani da S. Costa
All patch versions are based on older versions, so only patch the version you want for all features up to that version.
v2.1.2
- HUD redesign moves time to the centre and adds a hi-score (previously tracked but not displayed)
- Hi-score SRAM feature added
- Off-centre title text adjusted
v2.1.1
- Title screen background added
- Disabled death by time; health now decreases to 1 instead
- Title logo and subtext now change based on hardware version (JP or EN)
v2.1
- Fixed Geira stage cloud movement bug
- Bask’s forehead cross now matches manga design
- Fixed boomerang guy glitch when hit by his own boomerang
- Extra life system now shows death animation and respawn on map
- Chapter 4 stage 1 special enemy now respawns like others
- New path added from Chapter 4 dungeon to Leia’s stage
- Fixed small boat arrow glitch in Chapter 3 when loading from stage select
v2.0
- Faster chapter transitions
- Dungeon axe collision disabled after hit
- Dungeon layout and logic fully redesigned with new graphics
- Item pickups added to dungeon
- Wall holes and doors in dungeons now functional
- Revised Kenshiro's hit gravity and jumping logic
- Added enhanced jumping and forward boost near ledges
- Han fight now triggered manually by pressing up at the door
- Han and Falco attack patterns rebalanced for fairness
- HUD redesigned; map status now shows percentage values
- Hyo & Kaioh shadow column attacks can now be dodged
- Akashachi’s claw can’t be deflected anymore
- Flamethrowers no longer extinguished by attack
- Point system fully implemented
- Extra lives at 3000, 6000, 9000, 12000 points
- Started game with lower max HP to accommodate pickups
- Power meter now scales evenly
- Stage select now initializes values properly
- Random side-spawn for special enemies and dungeon enemies
- Boss health bar now reflects correct boss HP
Translation hacks v1.5 and below also available at ROMHacking.net
FONTS_ENG_PURIST
- Original Japanese-to-English translation
- Dialogue text box size increased
FONTS_ENG_ANIME v1.5
- Story wall now has music
- Intro SFX and animation timing adjusted
- Extra life and lost life SFX added
- Game Over SFX implemented
- Rebalanced bosses and enemies for new life system
- Falco and Han patterns rebalanced
- Kaioh second form portrait bug fixed
v1.4
- Fixed boomerang enemy facing right hitbox
- Implemented extra life system via score
- Improved Kenshiro’s air rebound logic
- Restored Alph waterfall animation
- Fixed missing HUD in 2nd Kaioh fight
- Kaioh red now stronger and tougher
- Fixed Shura hand animation glitch
v1.3.1
- Added French language support characters
- Stage select starts at Chapter 1 (purist patch)
v1.3
- Trademark title text restored
- New title sequence order: Sega → Title → Story → Attract
- Fixed eagle dive height
- More accent characters added
- Fixed Akashachi name overflow
- Adjusted enemy placement, recoil, and speed
- Stage entry directions and character facing fixed
v1.2
- Fixed stage select numbering
- Expanded dialogue box size and memory space
- Shortened, revised intro with better formatting
- Boss fights now show names
v1.1
- Fixed Kaioh’s name in the intro
- Fixed flying axe collision
- Fixed Chapter 2 dungeon skip bug
- Removed black line on arrowhead
- Adjusted Kenshiro and pirate hitboxes
v1.0
- Stage order and dialogue restructured to match the anime
- Updated map and locations graphics
- Improved air enemy physics
- Boss and enemy rebalance
- Updated sound FX for Kenshiro
- Increased walk speed
- Improved screen scroll and boss mechanics
Included in All Patches:
- Graphic fixes (mouth sprites, arrowhead, DEF values)
- Translations for intro, chapter titles, and ending background
- “Fist of the North Star” logo added
- Slower intro scroll and reflowed text
- Fixed Hokuto pillar and Kaioh armor graphics